HeavyM 2.3 update
Good news! Custom Centers for effects are back, with some nice bonuses! We’ve reworked its design and usability. This popular feature for HeavyM 1 customers is now both easier and more powerful. In addition, the center of a face can be controlled by OSC, MIDI and even be animated. This release also brings many bug fixes and some usability improvements.
Release notes
새로운 기능
- Added an Origin parameter to many effects (all Outline effects, Inside, Outside, Hypnotic, Mosaic, Radial Glow, Round Trip, Elastic) – the origin point is based on the Center (the + point) of each face
- When loading a project, HeavyM now also looks for your media files (Videos, GIFs, Images, Shaders) in the folder where the project file is located – that way you can just copy the whole folder when changing computers or working remotely with a client!
- Added a Direction parameter to Line – Boomerang effect
- Added alpha channel to Clouds2d generative shader
버그 수정
- Fixed a blink on players that occurred when using Next or Previous in Playlists
- Fixed the behaviour of the Next and Previous buttons in Playlists
- Fixed a bug that stopped the playback of a Source in the played sequence when it is disconnected in another one
- Fixed the behaviour of the Hide icon of groups when creating a new sequence
- Fixed the location of the drag & drop indicator when dragging up in the Layers panel
- Fixed a bug where it was possible to add points to a locked face in Edit mode
- Fixed various update issues when making some changes in the Layers panel (renaming, locking or changing group color for instance)
- Fixed a bug that caused the selection of shapes to freeze
- Fixed a bug that caused media thumbnails to be missing
- Fixed a crash that occurred when deleting a sequence that was playing
- Fixed a bug that caused the wrong points to be locked when unsnapping a locked shape and an unlocked one
- Fixed the minimum duration of sequences and medias by setting it to 1s instead of 0
- Fixed the Direction of the rotation effect on the Z-axis
- Fixed various crashes linked to file creation, file reload (in particular with a background image), undo/redo, Magnet mode, etc
- Fixed a bug on handles at project reload (since 2.2.0). It can affect the aspect of curves if your project was created before version 2.2.0
개선 사항
- Added a performance warning for MacOS users, when HeavyM detects that the integrated graphics card is used instead of the dedicated one
- Improved the fluidity of the playback when increasing the video speed (no more lag at the end)
- Improved the behaviour of undo/redo when snapping points with the Magnet mode – objects are now placed back where they were and not next to the blue magnet zone
- Improved the drawing of the Snake effect path – it is now clearer when shapes and groups have the same color, and is not drawn in faces from other groups or players (as they are not affected by the effect)
- HeavyM now opens in fullscreen at startup
- The Background Image is now directly displayed when validating the choice of an image in the settings
- Added a “Show this window at startup” checkbox on the Welcome Window
알려진 문제
- 출력 창이 이미 열려 있는 상태에서 화면을 연결/분리할 경우 MacOS Catalina에서 충돌이 발생할 수 있습니다 - 가능하면 Big Sur로 업데이트하세요!
- HeavyM 2는 일부 통합 그래픽 카드와 호환되지 않습니다 - 다음에서 최소 요구 사항을 확인하세요. 웹사이트.