{"id":31536,"date":"2024-08-23T15:21:07","date_gmt":"2024-08-23T13:21:07","guid":{"rendered":"https:\/\/www.heavym.net\/?p=31536"},"modified":"2025-06-12T16:53:49","modified_gmt":"2025-06-12T14:53:49","slug":"heavym-2-13-update","status":"publish","type":"post","link":"https:\/\/www.heavym.net\/ru\/heavym-2-13-update\/","title":{"rendered":"HeavyM 2.13 - \u041f\u0440\u0438\u043c\u0435\u0447\u0430\u043d\u0438\u044f \u043a \u0432\u044b\u043f\u0443\u0441\u043a\u0443"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"31536\" class=\"elementor elementor-31536\" data-elementor-post-type=\"post\">\n\t\t\t\t<div class=\"elementor-element elementor-element-942b73f e-flex e-con-boxed e-con e-parent\" data-id=\"942b73f\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-d9e7b7c elementor-widget elementor-widget-heading\" data-id=\"d9e7b7c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h1 class=\"elementor-heading-title elementor-size-default\">HeavyM 2.13 update<\/h1>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-eb6fdd3 elementor-widget elementor-widget-heading\" data-id=\"eb6fdd3\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Discover the new features of HeavyM 2.13\n<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3433e00 elementor-widget elementor-widget-text-editor\" data-id=\"3433e00\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">We are thrilled to announce the release of HeavyM 2.13. This new version is packed with exciting new features, significant improvements, and bug fixes to make your creative experience even smoother and more powerful. Here\u2019s a detailed overview of everything you\u2019ll find in this update.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-b5ff342 e-flex e-con-boxed e-con e-parent\" data-id=\"b5ff342\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;gradient&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-6777bb2 elementor-widget elementor-widget-heading\" data-id=\"6777bb2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">What's New<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5f75ecf elementor-widget elementor-widget-heading\" data-id=\"5f75ecf\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Coordinates and Dimensions System\n<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a51f373 elementor-widget elementor-widget-text-editor\" data-id=\"a51f373\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">We have added a coordinates and dimensions system to shapes. Now, the X &amp; Y coordinates and Width &amp; Height of any Face or Player are accessible from its Properties. Coordinates are also available for Vertices, and these parameters can be assigned via Controls (Keyboard\/MIDI\/OSC\/DMX), offering greater flexibility and precision in your creations.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-a933d30 elementor-widget__width-initial elementor-widget elementor-widget-image\" data-id=\"a933d30\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"711\" height=\"353\" src=\"https:\/\/www.heavym.net\/wp-content\/uploads\/2024\/08\/coordinates-copie.png\" class=\"attachment-full size-full wp-image-31543\" alt=\"\" srcset=\"https:\/\/www.heavym.net\/wp-content\/uploads\/2024\/08\/coordinates-copie.png 711w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/coordinates-copie-300x149.png.webp 300w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/coordinates-copie-18x9.png.webp 18w\" sizes=\"(max-width: 711px) 100vw, 711px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-85a4ab0 elementor-widget elementor-widget-heading\" data-id=\"85a4ab0\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Color Controls<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2e442a0 elementor-widget elementor-widget-text-editor\" data-id=\"2e442a0\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p style=\"text-align: left;\"><span style=\"font-weight: 400;\">All color pickers now support Controls, allowing you to assign color parameters just like any other parameter via Keyboard\/MIDI\/OSC\/DMX. This feature enables more intuitive synchronization of color changes with other elements of your show.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-790093a elementor-widget__width-initial elementor-widget elementor-widget-image\" data-id=\"790093a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"1562\" height=\"802\" data-src=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker.png.webp\" class=\"attachment-full size-full wp-image-31546 lazyload\" alt=\"\" data-srcset=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker.png.webp 1562w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker-300x154.png.webp 300w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker-1024x526.png.webp 1024w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker-768x394.png.webp 768w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker-1536x789.png.webp 1536w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/color-picker-18x9.png.webp 18w\" data-sizes=\"(max-width: 1562px) 100vw, 1562px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1562px; --smush-placeholder-aspect-ratio: 1562\/802;\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-73d4c44 elementor-widget elementor-widget-heading\" data-id=\"73d4c44\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">B\u00e9zier Mode in Warping Modules<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c561fd9 elementor-widget elementor-widget-text-editor\" data-id=\"c561fd9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">We\u2019ve added a B\u00e9zier mode to both the Output Setup warping module and the Player warping module. This mode offers more precise and natural deformation possibilities, perfect for projects requiring smooth curves and transitions.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-06ed988 elementor-widget elementor-widget-image\" data-id=\"06ed988\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"1288\" height=\"775\" data-src=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/output-bezier-copie.png.webp\" class=\"attachment-full size-full wp-image-31542 lazyload\" alt=\"\" data-srcset=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/output-bezier-copie.png.webp 1288w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/output-bezier-copie-300x181.png.webp 300w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/output-bezier-copie-1024x616.png.webp 1024w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/output-bezier-copie-768x462.png.webp 768w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/output-bezier-copie-18x12.png.webp 18w\" data-sizes=\"(max-width: 1288px) 100vw, 1288px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1288px; --smush-placeholder-aspect-ratio: 1288\/775;\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-26ec469 elementor-widget elementor-widget-heading\" data-id=\"26ec469\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Enhanced Edge Blending<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b038592 elementor-widget elementor-widget-text-editor\" data-id=\"b038592\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">The Edge Blending module has been reworked to include the ability to set the width of each blending strip in pixels. Additionally, it\u2019s now possible to add a soft edge to a single screen even if it has no overlap with other screens (Pro\/Pro+). This greatly improves the quality of the projected image, especially for complex setups.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-00ea791 elementor-widget elementor-widget-image\" data-id=\"00ea791\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"1280\" height=\"770\" data-src=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/2x2-soft-edge.png.webp\" class=\"attachment-full size-full wp-image-31547 lazyload\" alt=\"\" data-srcset=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/2x2-soft-edge.png.webp 1280w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/2x2-soft-edge-300x180.png.webp 300w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/2x2-soft-edge-1024x616.png.webp 1024w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/2x2-soft-edge-768x462.png.webp 768w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/2x2-soft-edge-18x12.png.webp 18w\" data-sizes=\"(max-width: 1280px) 100vw, 1280px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1280px; --smush-placeholder-aspect-ratio: 1280\/770;\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-dca2bc9 elementor-widget elementor-widget-heading\" data-id=\"dca2bc9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Soft Edge Module for Players<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-731d5f5 elementor-widget elementor-widget-text-editor\" data-id=\"731d5f5\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">Each Player now has a Soft Edge module with width and smooth parameters for each edge, along with a global Gamma Correction setting. This allows for blending between Players, providing a new setup method, especially when using a device like the Datapath FX4.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-efe711d elementor-widget elementor-widget-image\" data-id=\"efe711d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"1521\" height=\"900\" data-src=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/player-soft-edge-1.png.webp\" class=\"attachment-full size-full wp-image-31544 lazyload\" alt=\"\" data-srcset=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/player-soft-edge-1.png.webp 1521w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/player-soft-edge-1-300x178.png.webp 300w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/player-soft-edge-1-1024x606.png.webp 1024w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/player-soft-edge-1-768x454.png.webp 768w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/08\/player-soft-edge-1-18x12.png.webp 18w\" data-sizes=\"(max-width: 1521px) 100vw, 1521px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1521px; --smush-placeholder-aspect-ratio: 1521\/900;\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3586630 elementor-widget elementor-widget-heading\" data-id=\"3586630\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Audio Export<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5d1a990 elementor-widget elementor-widget-text-editor\" data-id=\"5d1a990\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">Audio from videos playing in Players is now included in video exports (Pro+). No more separate audio processing \u2013 everything is integrated for your convenience.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3f4314a elementor-widget elementor-widget-image\" data-id=\"3f4314a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"640\" height=\"430\" data-src=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/07\/audio-export-v2.png.webp\" class=\"attachment-medium_large size-medium_large wp-image-31398 lazyload\" alt=\"HeavyM video export feature\" data-srcset=\"https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/07\/audio-export-v2.png.webp 670w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/07\/audio-export-v2-300x201.png.webp 300w, https:\/\/www.heavym.net\/wp-content\/smush-webp\/2024\/07\/audio-export-v2-18x12.png.webp 18w\" data-sizes=\"(max-width: 640px) 100vw, 640px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 640px; --smush-placeholder-aspect-ratio: 640\/430;\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2b73a29 elementor-widget elementor-widget-heading\" data-id=\"2b73a29\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Improvements<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b326474 elementor-widget elementor-widget-heading\" data-id=\"b326474\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Smooth Soft Edge Blending<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f5b8b2d elementor-widget elementor-widget-text-editor\" data-id=\"f5b8b2d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">We have improved the calculation of the Soft Edge in the Output Setup when applying it on multiple screen edges. A two-dimensional blending of 2&#215;2 screens can now be achieved smoothly, enhancing the visual consistency of your projections.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d6f4d92 elementor-widget elementor-widget-heading\" data-id=\"d6f4d92\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Undo\/Redo in Output Setup<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f78f6fa elementor-widget elementor-widget-text-editor\" data-id=\"f78f6fa\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">We\u2019ve increased the number of possible undo ([CTRL\/Cmd+Z]) steps in the Output Setup and added the ability to redo ([CTRL\/Cmd+Y]). This improvement gives you more flexibility to experiment without the fear of making irreversible mistakes.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f01893a elementor-widget elementor-widget-heading\" data-id=\"f01893a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Clearer Output Setup<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-618272c elementor-widget elementor-widget-text-editor\" data-id=\"618272c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">The visualization of screen edges and points in the Output Setup has been improved for better clarity, especially when zooming in. This makes configuring and adjusting your screens more intuitive and precise.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5609b18 elementor-widget elementor-widget-heading\" data-id=\"5609b18\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Performance Optimization\n<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-aac049d elementor-widget elementor-widget-text-editor\" data-id=\"aac049d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">We have optimized the performance for polygon drawing in the Canvas, which improves the interface performance and can reduce lags when using Autopilot with many sequences. Similarly, the performance for hovering and highlighting shapes in the Canvas has been optimized.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5b60b63 elementor-widget elementor-widget-heading\" data-id=\"5b60b63\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">User-Friendly Adjustments<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d40f444 elementor-widget elementor-widget-text-editor\" data-id=\"d40f444\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><b>New Map: <\/b><span style=\"font-weight: 400;\">A &#8220;New Map&#8221; option has been added to the Maps dropdown list. It is now possible to create new Maps directly from the sequence settings.<\/span><\/p><p><b>Zoom and Centering: <\/b><span style=\"font-weight: 400;\">Improved the default zoom and centering of the view in the Screens space of the Output Setup, especially when expanding the window.<\/span><\/p><p><b>Parameter Precision: <\/b><span style=\"font-weight: 400;\">Improved the precision of the step to 0.01 instead of 1.0 when using the arrows to adjust the value of the &#8220;Smooth&#8221; parameter (formerly \u201cBlend Curve\u201d) in the Output Setup blending module.<\/span><\/p><p><b>Screen Addition and Deletion:<\/b><span style=\"font-weight: 400;\"> The screen addition system in the Output Setup has been reworked. Screens are now added one by one and can be deleted via a right-click menu or the [Delete\/Backspace] shortcut.<\/span><\/p><p><b><\/b><b>Dotted Quad: <\/b><span style=\"font-weight: 400;\">Added a dotted quad in the Points warping type of the Output Setup to show the outline of the selected screen, representing its distortion in the Perspective warping type.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c210e69 elementor-widget elementor-widget-heading\" data-id=\"c210e69\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Don\u2019t wait \u2013 download HeavyM 2.13 now and experience all these new features for yourself!<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-533b1e8 elementor-widget elementor-widget-text-editor\" data-id=\"533b1e8\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">The HeavyM 2.13 update is a major leap forward for our creative community. With enhanced features, a smoother interface, and optimized performance, this version is designed to make your video mapping projects even more impressive.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-064431f e-flex e-con-boxed e-con e-child\" data-id=\"064431f\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;background_background&quot;:&quot;classic&quot;}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-3d786cb elementor-widget elementor-widget-heading\" data-id=\"3d786cb\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Full release notes<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-58d37cc elementor-widget elementor-widget-heading\" data-id=\"58d37cc\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">New features<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3618a2a elementor-widget elementor-widget-text-editor\" data-id=\"3618a2a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<ul><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a Coordinates and Dimensions system to shapes. The X &amp; Y coordinates and Width &amp; Height of any Face or Player are available from its Properties. Coordinates are also available for Vertices.<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Coordinates and Dimensions parameters can be assigned via Controls (Keyboard\/MIDI\/OSC\/DMX)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added Controls to all color pickers. Color parameters can now be assigned like any other parameter via Keyboard\/MIDI\/OSC\/DMX.<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a B\u00e9zier mode to the Output Setup warping module<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Rework the Output Setup Edge Blending module, including the possibility to setup the width of each blending strip in pixels, plus the possibility to add soft edge to a single Screen even if it has no overlap with other Screens<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a B\u00e9zier mode to the Player warping module<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a Soft Edge module to the Properties of Players, with Width (px) and Smooth parameters on each edge, plus a global Gamma Correction setting for each Player. Players blending can now be achieved, which gives you a new setup method when using a Datapath FX4 for instance.<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Audio from videos playing in Players is now included in video exports<\/span><\/li><li aria-level=\"1\">Added a \u201cShow geometry in output\u201d view option to the Output Setup. This allows you to display the warping points of screens in the output rendering. (2.13.2)<\/li><li aria-level=\"1\">Added a \u201cShow cursor in output\u201d view option to the Output Setup. Cursor appearance can be adjusted in Edit -&gt; Preferences\u2026 -&gt; Output. (2.13.2)<\/li><li aria-level=\"1\">Added \u201cBlackout\u201d and \u201cSolo\u201d buttons to screens in the Output Setup. (2.13.2)<\/li><li aria-level=\"1\">HeavyM is now available in 10 languages: Chinese (simplified), English, French, German, Italian, Japanese, Korean, Portuguese, Russian and Spanish. HeavyM automatically detects your OS language during installation, but you can also change it manually inside the software, in Edit\u2026 -&gt; Preferences -&gt; General -&gt; Interface (requires a restart of the app). (2.13.5)<\/li><\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-dbd4836 elementor-widget elementor-widget-heading\" data-id=\"dbd4836\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Bug fixes<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-da1a2a6 elementor-widget elementor-widget-text-editor\" data-id=\"da1a2a6\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<ul><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue that caused Warping Points to be misplaced after using \u201cReset\u201d in Perspective warping type<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue where the interface of the Output Setup window could \u201cdisappear\u201d momentarily<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug that caused Text parameters to be crushed if the text input was too long<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug that caused the order of shapes in the Layers list to be incorrect after moving a selection of shapes<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed playback of GIFs on Windows (2.13.1)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue with the \u201coptimize rendering for videos\u201d mode (Preferences -&gt; Graphics -&gt; Global) (2.13.1)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue with the use of hardware acceleration on videos (2.13.1)<\/span><\/li><li aria-level=\"1\">Fixed a crash that occurred when deleting a shape point while effect Special &#8211; Corner was ON (2.13.2)<\/li><li aria-level=\"1\">Fixed project load via file double-click (2.13.2)<\/li><li aria-level=\"1\">Fixed the behavior of [Space] + drag shortcut in the Output Setup. Movement could be limited on the edges. (2.13.2)<\/li><li aria-level=\"1\">Fixed an improper reset of coordinates of screen points after using \u201cReset Corners\u201d in the Output Setup\u00a0(2.13.2)<\/li><li aria-level=\"1\">Fixed a bug that could cause Output Setup parameters to disappear momentarily (2.13.2)<\/li><li aria-level=\"1\">Fixed a case of incorrect screens UI after switching Linear\/B\u00e9zier mode in the Output Setup\u00a0(2.13.2)<\/li><li aria-level=\"1\">Fixed the display of \u201cMove to\u201d group option for players in the Layers panel menu\u00a0(2.13.2)<\/li><li aria-level=\"1\">Fixed an issue when changing the color of a Special or Structure effect via Controls assignments. The color change would not be shared properly to other effects in the tab. (2.13.2)<\/li><li aria-level=\"1\">Fixed a bug that caused the lasso selection of multiple Center points not to work anymore (2.13.2)<\/li><li aria-level=\"1\">Fixed an issue with fullscreen output on macOS 15. In Settings &gt; Desktop &amp; Dock &gt; Mission Control, please now make sure that &#8220;Displays have separate Spaces&#8221; is checked. If it is not, please tick the option and restart your computer to apply the changes.\u00a0(2.13.3)<\/li><li aria-level=\"1\">Fixed a video issue that occurred in \u201cBalanced\u201d performance mode on Windows: medias would disappear after being replayed or added to another player or sequence.\u00a0(2.13.3)<\/li><li aria-level=\"1\">Fixed an issue that caused the video export to crash if there was a missing media in the project\u00a0(2.13.3)<\/li><li aria-level=\"1\">Fixed a crash related to OSC\u00a0(2.13.3)<\/li><li aria-level=\"1\">Fixed a potential crash when using File -&gt; New\u00a0(2.13.3)<\/li><li aria-level=\"1\">Fixed an issue that caused the waveform of an audio file to stay on the Timeline even after deleting said file\u00a0(2.13.3)<\/li><li aria-level=\"1\">Fixed a bug that occurred after turning on and off Color &#8211; Random (2.13.3)<\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a crash at startup on macOS (2.13.4)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a potential crash when launching an output (2.13.4)<\/span><\/li><li aria-level=\"1\">Fixed a crash that could occur when locating a missing media (2.13.5)<\/li><li aria-level=\"1\">Fixed a crash that could occur at close up (2.13.5)<\/li><li aria-level=\"1\">Fixed a crash that could occur when clicking on File -&gt; New (2.13.5)<\/li><li aria-level=\"1\">Fixed a bug that could cause a corruption on 90\u00b0-rotated output screens (2.13.5)<\/li><li aria-level=\"1\">Fixed a bug that caused missing media in Solo Sources to be incorrectly located (a duplicate Source would appear) (2.13.5)<\/li><li aria-level=\"1\">Fixed a bug that caused image exports to be incorrect if the project contains only a Player that covers the whole canvas (2.13.5)<\/li><li aria-level=\"1\">Fixed a bug that caused \u201cNone\u201d cues to create a blackout in video export (2.13.5)<\/li><li aria-level=\"1\">Fixed a glitch that caused the Presets menu in shader settings to reopen after closing it (2.13.5)<\/li><li aria-level=\"1\">Fixed a bug that caused the \u201cexpand\u201d arrow of the Speed parameter section in Color &#8211; Random Color to malfunction (2.13.5)<\/li><li aria-level=\"1\">Fixed the display of Step 10 of the in-app tutorial (2.13.5)<\/li><li aria-level=\"1\">Fixed the display of the \u201cedited sequence\u201d overlay label (it would appear by default at startup) (2.13.5)<\/li><li aria-level=\"1\">Fixed the display of tooltips that would appear cropped on some shader parameters (2.13.5)<\/li><li aria-level=\"1\">Fixed the restore of a deleted shader: its values are now correctly recovered (2.13.5)<\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed the LFO selector on Group Opacity (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug that caused the type of \u201cHandles\u201d in the Output Setup warping to be saved improperly (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a UI bug that caused an incorrect display of the type of \u201cHandles\u201d in the Output Setup warping (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a potential crash linked to the audio of the Timeline (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a crash that occurred when clicking on Play of the Timeline and a \u201cJump to Start\u201d cue was placed exactly at the start (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed an issue that caused some projects not to open via double-click on Windows<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed missing translations on some LFO menus (2.13.6)<\/span><\/li><li aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a crash that occurred when separating a player from a face (with magnet) (2.13.7)<\/span><\/li><li aria-level=\"1\">Fixed a crash that could occur at startup on macOS (2.13.8)<\/li><li aria-level=\"1\">Fixed a license activation issue that could prevent access to version 2.13 (2.13.8)<\/li><li aria-level=\"1\">Fixed a crash that could occur when clicking on \u201cCancel\u201d in the Output Setup (2.13.8)<\/li><li aria-level=\"1\">Fixed a crash at close up if Color &#8211; Random Color had been used during the session (2.13.8)<\/li><li aria-level=\"1\">Fixed an issue that could cause the Space bar to steal the focus of some buttons (2.13.8)<\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a crash that could occur when unplugging a display on macOS (2.13.9)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a bug that caused Group Shaders to always be loaded as \u201cON\u201d, no matter how they were saved in the project (2.13.9)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Implemented an \u201cActivation Helper\u201d tool to help troubleshoot rare license activation issues (2.13.9)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a startup crash on macOS. The optimisation of the Timeline audio loading time introduced in 2.13.9 has been removed for now as it was partly responsible for this issue. (2.13.10)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a potential startup crash on Windows in case two presets had the same name (2.13.10)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Fixed a crash at close up on macOS (2.13.10)<\/span><\/li><\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4d72ce9 elementor-widget elementor-widget-heading\" data-id=\"4d72ce9\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Improvements<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-f27cf8c elementor-widget elementor-widget-text-editor\" data-id=\"f27cf8c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<ul><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved the calculation of the Soft Edge in the Output when applying it on multiple Screen edges. A two-dimensional blending of 2&#215;2 screens can now be achieved smoothly.<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved the number of possible \u201cUndo\u201d ([CTRL\/Cmd+Z]) steps in the Output Setup<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added the possibility to \u201cRedo\u201d ([CTRL\/Cmd+Y]) in the Output Setup<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Reworked the visualization of Screen edges and points in the Output Setup for better clarity, especially when zooming in<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Allowed the decrease to 1&#215;1 subdivision in Output Setup warping<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Allowed the decrease to 1&#215;1 subdivision in Player warping<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Reworked the Screens addition system in the Output Setup. Screens are now added 1 by 1 and can be deleted via a right-click menu or the [Delete\/Backspace] shortcut<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a dotted quad in Points warping type of the Output Setup to show the outline of the selected Screen, representing its distortion in the Perspective warping type<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved the default zoom and centering of the view in the Screens space of the Output Setup, especially when expanding the window<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a &#8220;New Map&#8221; option to the Maps dropdown list. It is now possible to create new Maps right from the settings of a sequence.<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Controls assignments on Properties are now restored when the associated object is restored via undo<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Optimization of the performances used for the drawing of polygons in the Canvas. This improves the performance of the interface and can reduce lags when using Autopilot with a lot of sequences for instance.<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Optimization of the performances used for hover\/highlighting of shapes in the Canvas<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">The visual effect of shaders on a Player is now applied in the snapshot shown in that Player\u2019s Slice Selector (as the crop is done after the application of shaders)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved the precision of the step to 0.01 instead of 1.0 when using the arrows to adjust the value of the \u201cSmooth\u201d parameter (ex-\u201dBlend Curve\u201d) in the Output Setup blending module<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\">Improved the Output Setup test card: added color bars, enhanced contrast and number of squares (2.13.2)<\/li><li aria-level=\"1\">The preview of the Edge blending gradient on screens in the Output Setup module now corresponds to the reality of the rendering (2.13.2)<\/li><li aria-level=\"1\">Allowed a greater zoom out in the Output Setup screens view (2.13.2)<\/li><li aria-level=\"1\">Added the possibility to select multiple screens warping points in the Output Setup via lasso selection (2.13.2)<\/li><li aria-level=\"1\">Added undo\/redo to the following actions: sequence move, tab\/column\/row addition and deletion, Timeline audio file addition and removal, timeline length edition (2.13.3)<\/li><li aria-level=\"1\">Optimization of the zoom on the audio waveform on the Timeline\u00a0(2.13.3)<\/li><li aria-level=\"1\">Added a popup warning when no sequence is playing and \u201cexport as image\u201d is requested\u00a0(2.13.3)<\/li><li aria-level=\"1\">Added an account system for license activation. The online account system simplifies license management and registration. License key activation is still available if needed. More info here. (2.13.5)<\/li><li aria-level=\"1\">Added the possibility to move popup settings windows (2.13.5)<\/li><li aria-level=\"1\">Added the possibility to undo\/redo parameters changes on shaders (2.13.5)<\/li><li aria-level=\"1\">Added the possibility to order shaders on all post-processing shaders. This was already possible on Master shaders only. (2.13.5)<\/li><li aria-level=\"1\">Added the possibility to bulk toggle or delete all shaders on all post-processing shaders. This was already possible on Master shaders only. (2.13.5)<\/li><li aria-level=\"1\">Improved the toggle behavior of the Timeline \u201cPlay\u201d button when using Art-Net to control it (2.13.5)<\/li><li aria-level=\"1\">Changed the UI of hover actions on Master shaders to harmonize with the rest of the interface (2.13.5)<\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a security system to prevent complete project loss in case of an issue during save (mistake or major bug). You can now find a copy of your project in its second to last saved state in the \u201cBackups\u201d folder of your project folder. (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Updated Ableton Link to the latest version (2.13.6)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved the loading time of an audio file on the Timeline (2.13.9)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Added a copy of the project backup in \u201cDocuments\/HeavyM\/Project Backups\u201d (2.13.9)<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved the Activation Helper and implemented better error messages in order to troubleshoot issues more easily (2.13.10)<\/span><\/li><\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b3c3fc1 elementor-widget elementor-widget-heading\" data-id=\"b3c3fc1\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Known issues<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-bf28d1f elementor-widget elementor-widget-text-editor\" data-id=\"bf28d1f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><span style=\"font-weight: 400;\">A crash can happen on MacOS Catalina if a screen is plugged\/unplugged while an output window is already open &#8211; Please update to at least Big Sur if possible!<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>HeavyM 2.13 update Discover the new features of HeavyM 2.13 We are thrilled to announce the release of HeavyM 2.13. This new version is packed with exciting new features, significant improvements, and bug fixes to make your creative experience even smoother and more powerful. Here\u2019s a detailed overview of everything you\u2019ll find in this update. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":31537,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":["post-31536","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v27.8 (Yoast SEO v27.8) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>HeavyM 2.13 - Release notes - HeavyM<\/title>\n<meta name=\"description\" content=\"Discover HeavyM 2.13, the latest update that revolutionizes your projection mapping possibilities with enhanced drawing tools and new edge blending features.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.heavym.net\/ru\/heavym-2-13-update\/\" \/>\n<meta property=\"og:locale\" content=\"ru_RU\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"HeavyM 2.13 - Release notes\" \/>\n<meta property=\"og:description\" content=\"Discover HeavyM 2.13, the latest update that revolutionizes your projection mapping possibilities with enhanced drawing tools and new edge blending features.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.heavym.net\/ru\/heavym-2-13-update\/\" \/>\n<meta property=\"og:site_name\" content=\"HeavyM\" \/>\n<meta property=\"article:published_time\" content=\"2024-08-23T13:21:07+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-06-12T14:53:49+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.heavym.net\/wp-content\/uploads\/2024\/08\/player-soft-edge.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1521\" \/>\n\t<meta property=\"og:image:height\" content=\"900\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"HeavyM Team\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.heavym.net\\\/heavym-2-13-update\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.heavym.net\\\/heavym-2-13-update\\\/\"},\"author\":{\"name\":\"HeavyM Team\",\"@id\":\"https:\\\/\\\/www.heavym.net\\\/#\\\/schema\\\/person\\\/29627a75cbeb590e0174a6b9a27c1f02\"},\"headline\":\"HeavyM 2.13 &#8211; 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